But one can push content to it with Twonky Beam or PlayTo
However...
Prior to Twonky Server 7.3.x there was no client profile for the Xbox One
So the odds of getting to work with the Xbox One were hit or miss
Kind of odd, but even the client profile supplied with Twonky Server 7.3.x
doesn't get auto assigned correctly, one had to manually assign it
Code: Select all
<Client>
<DeviceId>
<DisplayName>XBOX One</DisplayName>
<DeviceDescriptionRecognition>
<DescriptionText>Xbox-SystemOS</DescriptionText>
</DeviceDescriptionRecognition>
<MappingUpdatePolicy>FIX</MappingUpdatePolicy>
</DeviceId>
<Adaptations>
<DLNA>
<Version>DLNA15</Version>
</DLNA>
</Adaptations>
<DeviceQuirks>
<Quirk>STOP_WORKAROUND</Quirk>
</DeviceQuirks>
</Client>
Code: Select all
<DescriptionText>Xbox-SystemOS</DescriptionText>
Code: Select all
<DescriptionText>Xbox One</DescriptionText>
you will need to create the file XBOX_One.xml under \resources\devicedb\Microsoft
I tested this with 7.0.x, 7.1.x, 7.2.x, and 7.3.x without issue
reminder, you must restart the server for client profile changes to take effect
.